Anyway, all of this business has got me to thinking about Wii Fit 2 and how it could function more as the fitness hub it's always wanted to be. My suggestion would be to include a pedometer with the game. The player would go for a walk around the neighbourhood, or to and from work, then log their steps in Wii Fit 2, putting them a little bit closer towards some virtual goal or other. Players could join teams (or 'clans', if you will) and compete in online leaderboards, perhaps even in a virtual race around the world's equator (or to the moon!). That way you're encouraging people to be active and go outside, but you're encouraging them to come back to the game as well. It could encourage a sense of community between like-minded people, using individual play to work towards a common goal, in a similar fashion to Noby Noby Boy. Sure beats the hell out of jogging on the spot with a Wiimote in your back pocket.
|First Wuhu Island, and then the world! Muwahahahahaa!!|
I'm sure this could be applied to other activities as well. I just think that if the inevitable Wii Fit sequel seeks to be relevant, it needs to work itself into our lives rather than try to distract us from it, in a similar fashion to Personal Trainer: Cooking. And that means emphasising its role as a hub rather than the be-all and end-all of fitness programs.